Solução do Exemplo1: mudanças entre as edições

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   /// Summary for Form1
   /// Summary for Form1
   ///
   ///
/// WARNING: If you change the name of this class, you will need to change the
  /// WARNING: If you change the name of this class, you will need to change the
///          'Resource File Name' property for the managed resource compiler tool
  ///          'Resource File Name' property for the managed resource compiler tool
///          associated with all .resx files this class depends on.  Otherwise,
  ///          associated with all .resx files this class depends on.  Otherwise,
///          the designers will not be able to interact properly with localized
  ///          the designers will not be able to interact properly with localized
///          resources associated with this form.
  ///          resources associated with this form.
/// </summary>
  /// </summary>
public ref class Form1 : public System::Windows::Forms::Form
  public ref class Form1 : public System::Windows::Forms::Form
{
  {
public:
    public:
Form1(void)
      Form1(void)
{
      {
InitializeComponent();
        InitializeComponent();
//
        //
//TODO: Add the constructor code here
        //TODO: Add the constructor code here
//
        //
}
      }
private: System::Windows::Forms::Button^  button1;
    private: System::Windows::Forms::Button^  button1;
public:  
    public:  
System::String ^aux;
        System::String ^aux;
protected:
    protected:
/// <summary>
          /// <summary>
/// Clean up any resources being used.
          /// Clean up any resources being used.
/// </summary>
          /// </summary>
~Form1()
          ~Form1()
{
          {
if (components)
              if (components)
{
              {
delete components;
                  delete components;
}
              }
}
          }
private: System::Windows::Forms::TextBox^  textBox1;
          private: System::Windows::Forms::TextBox^  textBox1;
protected:  
          protected:  
private:
          private:
/// <summary>
              /// <summary>
/// Required designer variable.
              /// Required designer variable.
/// </summary>
              /// </summary>
System::ComponentModel::Container ^components;
              System::ComponentModel::Container ^components;
  #pragma region Windows Form Designer generated code
  #pragma region Windows Form Designer generated code
/// <summary>
              /// <summary>
/// Required method for Designer support - do not modify
              /// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
              /// the contents of this method with the code editor.
/// </summary>
              /// </summary>
void InitializeComponent(void)
              void InitializeComponent(void)
{
              {
this->textBox1 = (gcnew System::Windows::Forms::TextBox());
this->textBox1 = (gcnew System::Windows::Forms::TextBox());
this->button1 = (gcnew System::Windows::Forms::Button());
this->button1 = (gcnew System::Windows::Forms::Button());

Edição das 16h28min de 2 de agosto de 2017

#pragma once
namespace teste9 {
 using namespace System;
 using namespace System::ComponentModel;
 using namespace System::Collections;
 using namespace System::Windows::Forms;
 using namespace System::Data;
 using namespace System::Drawing;
 /// <summary>
 /// Summary for Form1
 ///
 /// WARNING: If you change the name of this class, you will need to change the
 ///          'Resource File Name' property for the managed resource compiler tool
 ///          associated with all .resx files this class depends on.  Otherwise,
 ///          the designers will not be able to interact properly with localized
 ///          resources associated with this form.
 /// </summary>
 public ref class Form1 : public System::Windows::Forms::Form
 {
   public:
     Form1(void)
     {
        InitializeComponent();
        //
        //TODO: Add the constructor code here
        //
     }
    private: System::Windows::Forms::Button^  button1;
    public: 
       System::String ^aux;
    protected:
         /// <summary>
         /// Clean up any resources being used.
         /// </summary>
          ~Form1()
          {
             if (components)
             {
                  delete components;
              }
          }
          private: System::Windows::Forms::TextBox^  textBox1;
          protected: 
          private:
              /// <summary>
              /// Required designer variable.
              /// </summary>
              System::ComponentModel::Container ^components;
#pragma region Windows Form Designer generated code
              /// <summary>
              /// Required method for Designer support - do not modify
              /// the contents of this method with the code editor.
              /// </summary>
              void InitializeComponent(void)
              {

this->textBox1 = (gcnew System::Windows::Forms::TextBox()); this->button1 = (gcnew System::Windows::Forms::Button()); this->SuspendLayout(); // // textBox1 // this->textBox1->Location = System::Drawing::Point(87, 84); this->textBox1->Name = L"textBox1"; this->textBox1->Size = System::Drawing::Size(347, 20); this->textBox1->TabIndex = 0; this->textBox1->MouseUp += gcnew System::Windows::Forms::MouseEventHandler(this, &Form1::textBox1_MouseUp); // // button1 // this->button1->Location = System::Drawing::Point(308, 233); this->button1->Name = L"button1"; this->button1->Size = System::Drawing::Size(139, 71); this->button1->TabIndex = 1; this->button1->Text = L"Limpar"; this->button1->UseVisualStyleBackColor = true; this->button1->Click += gcnew System::EventHandler(this, &Form1::button1_Click); // // Form1 // this->AutoScaleDimensions = System::Drawing::SizeF(6, 13); this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font; this->ClientSize = System::Drawing::Size(554, 418); this->Controls->Add(this->button1); this->Controls->Add(this->textBox1); this->Name = L"Form1"; this->Text = L"Form1"; this->ResumeLayout(false); this->PerformLayout(); }

#pragma endregion

private: System::Void textBox1_MouseUp(System::Object^ sender, System::Windows::Forms::MouseEventArgs^ e) {

aux = textBox1->SelectedText; } private: System::Void button1_Click(System::Object^ sender, System::EventArgs^ e) {

                                  if(button1->Text == "Limpar")
                                  {   button1->Text = "Desfazer";
                                      textBox1->Text = "";
                                  }else
                                 {   button1->Text = "Limpar";
                                     textBox1->SelectedText = aux;    }	 

} }; }